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GoldenEye 007 for N64 with Alyse Knorr

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Manage episode 420195630 series 2894481
Content provided by Jack Lugo. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jack Lugo or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

The Bond and Banter podcast welcomes Alyse Knorr, author of GoldenEye 007 published by Boss Fight Books. We dive into the history the classic N64 game that proved to be not only a successful adaptation of an important Bond film but also a major innovation in gaming, changing the playing field for the first person shooter genre while also presenting players with the immensely popular multi-player option. Alyse interviewed the game developers for her book, who were mostly inexperienced in the field and found out how they came to develop a game that is still revered across both Bond and gaming fan communities. She also shares some of her personal experiences with the game and the research for her book as well as her love of both the Bond franchise and gaming.

  continue reading

37 episodes

Artwork
iconShare
 
Manage episode 420195630 series 2894481
Content provided by Jack Lugo. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jack Lugo or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

The Bond and Banter podcast welcomes Alyse Knorr, author of GoldenEye 007 published by Boss Fight Books. We dive into the history the classic N64 game that proved to be not only a successful adaptation of an important Bond film but also a major innovation in gaming, changing the playing field for the first person shooter genre while also presenting players with the immensely popular multi-player option. Alyse interviewed the game developers for her book, who were mostly inexperienced in the field and found out how they came to develop a game that is still revered across both Bond and gaming fan communities. She also shares some of her personal experiences with the game and the research for her book as well as her love of both the Bond franchise and gaming.

  continue reading

37 episodes

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