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Loading bars, Empty states, Skeleton screens, Lazy loading and the user experience of waiting for stuff. Introducing UX Tombola™ UX problems for everyday things – SOLVED.

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Manage episode 292308269 series 2916999
Content provided by Faster Horses | Paul Wilshaw & Mark Sutcliffe, Faster Horses | Paul Wilshaw, and Mark Sutcliffe. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Faster Horses | Paul Wilshaw & Mark Sutcliffe, Faster Horses | Paul Wilshaw, and Mark Sutcliffe or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode Mark, Nick and Paul explore loading bars.


We delve into our pasts and discuss how loading bars have evolved.


We talk about games and how they've defined our load bar experiences from the classic Spectrum loading, playing mini games, reticulating splines and how we all expect our experiences to be the super fast and accurate.


The themes we discuss are:

  • Loading bars
  • Empty states
  • Skeleton screens
  • Loading expecations
  • Technical constraints
  • Seemless loading
  • Lazy loading

Our new UX tombola of random things spins into action, what will be this episodes subject?


Saddle up, it's time for Faster Horses.

Support the show

All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

🐎 80% comedy, 20% UX, 0% filler

👕 Get stickers and tees at https://www.paulwilshaw.com/shop/
The show is hosted by:
Paul Wilshaw
https://www.linkedin.com/in/paulwilshaw/
and
Mark Sutcliffe
https://www.linkedin.com/in/sutcliffemark/
If you want to suggest an idea, or join us on the show, send us a message 👆.

  continue reading

31 episodes

Artwork
iconShare
 
Manage episode 292308269 series 2916999
Content provided by Faster Horses | Paul Wilshaw & Mark Sutcliffe, Faster Horses | Paul Wilshaw, and Mark Sutcliffe. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Faster Horses | Paul Wilshaw & Mark Sutcliffe, Faster Horses | Paul Wilshaw, and Mark Sutcliffe or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode Mark, Nick and Paul explore loading bars.


We delve into our pasts and discuss how loading bars have evolved.


We talk about games and how they've defined our load bar experiences from the classic Spectrum loading, playing mini games, reticulating splines and how we all expect our experiences to be the super fast and accurate.


The themes we discuss are:

  • Loading bars
  • Empty states
  • Skeleton screens
  • Loading expecations
  • Technical constraints
  • Seemless loading
  • Lazy loading

Our new UX tombola of random things spins into action, what will be this episodes subject?


Saddle up, it's time for Faster Horses.

Support the show

All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

🐎 80% comedy, 20% UX, 0% filler

👕 Get stickers and tees at https://www.paulwilshaw.com/shop/
The show is hosted by:
Paul Wilshaw
https://www.linkedin.com/in/paulwilshaw/
and
Mark Sutcliffe
https://www.linkedin.com/in/sutcliffemark/
If you want to suggest an idea, or join us on the show, send us a message 👆.

  continue reading

31 episodes

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