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Unreal Engine, Fortnite and Netflix: My Journey to Indie Film Director w/ HaZimation

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Manage episode 419839129 series 1726164
Content provided by Hayley Akins. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Hayley Akins or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

HaZ Dulull, founder of HaZimation, is a multi award-winning Film and Games Director, developing & producing feature films, tv and video games using Unreal Engine. In this episode, HaZ shares his journey from in-house VFX artist to indie film director. We also discuss how to access funding for original content/IP, how to win pitches, and how to start your own studio.

In this episode, you'll learn:

  • How HaZ went from VFX artist to indie film director/studio owner
  • Techniques and strategies for winning pitches
  • How HaZ wrote/directed a fully animated film released on Netflix
  • The importance of networking at conferences
  • How HaZ transitioned from indie filmmaking to building a game in Fortnite
  • How HaZ fully utilised Unreal Engine in his career

Follow HaZimation: Website | Instagram

Free resources to grow your career:
💸
Get your next client in 5 days!
📲
Download our free social media guide

Connect with Motion Hatch:
✉️ Subscribe to our newsletter
📸 Follow us on Instagram
🖥️ Find more free resources on our website

Rate this podcast

  continue reading

111 episodes

Artwork
iconShare
 
Manage episode 419839129 series 1726164
Content provided by Hayley Akins. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Hayley Akins or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

HaZ Dulull, founder of HaZimation, is a multi award-winning Film and Games Director, developing & producing feature films, tv and video games using Unreal Engine. In this episode, HaZ shares his journey from in-house VFX artist to indie film director. We also discuss how to access funding for original content/IP, how to win pitches, and how to start your own studio.

In this episode, you'll learn:

  • How HaZ went from VFX artist to indie film director/studio owner
  • Techniques and strategies for winning pitches
  • How HaZ wrote/directed a fully animated film released on Netflix
  • The importance of networking at conferences
  • How HaZ transitioned from indie filmmaking to building a game in Fortnite
  • How HaZ fully utilised Unreal Engine in his career

Follow HaZimation: Website | Instagram

Free resources to grow your career:
💸
Get your next client in 5 days!
📲
Download our free social media guide

Connect with Motion Hatch:
✉️ Subscribe to our newsletter
📸 Follow us on Instagram
🖥️ Find more free resources on our website

Rate this podcast

  continue reading

111 episodes

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