Artwork

Content provided by Ivan Potocnik & Steve Jones, Ivan Potocnik, and Steve Jones. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ivan Potocnik & Steve Jones, Ivan Potocnik, and Steve Jones or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Ep 49 - Diseases, Curses, and Other Afflictions in TTRPG

1:05:10
 
Share
 

Manage episode 421049939 series 2953014
Content provided by Ivan Potocnik & Steve Jones, Ivan Potocnik, and Steve Jones. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ivan Potocnik & Steve Jones, Ivan Potocnik, and Steve Jones or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week we cover incorporating diseases, curses, maladies, and other general afflictions into your tabletop roleplaying games. We analyze why we think this aspect of gaming doesn't get as much love as it should and talk about some interesting ways to make it work at your table. We go over how to run diseases and curses, pick apart how they can affect your campaign, give tips on how to make them a more meaningful part of the world, and offer examples that bridge the gap between the mundane and the supernatural.
Website: https://icastspells.com
Twitter: @passive_podcast
Email: passiveaggropod@protonmail.com
Show Breakdown:

  • 0:00: Intro
  • 2:23: TTRPG News
  • 17:31: @Flyingfox369 "Being tasteful with diseases in games"
  • 21:14: Main Topic
  • 30:42: @FightGuyStudio "Making disease the basis for an entire TTRPG campaign"
  • 35:17: @LucyDnDPrincess "using the looming possibility of a disease as a potential apocalypse event"
  • 41:58: @DiceTherapy "Lycanthropy, weresharks, vampirism, and other supernatural afflictions"
  • 54:08: Social Information
  • 55:05: Examples of curses, diseases, and other afflictions to use in your TTRPG campaigns
  • 01:02:07: The Malady Workshop (Unique maladies created for 5e written by med students)
  continue reading

Chapters

1. Intro (00:00:00)

2. TTRPG News (00:02:33)

3. @Flyingfox369 "Being tasteful with diseases in games" (00:17:31)

4. Main Topic (00:21:14)

5. @FightGuyStudio "Making disease the basis for an entire TTRPG campaign" (00:30:42)

6. @LucyDnDPrincess "using the looming possibility of a disease as a potential apocalypse event" (00:35:17)

7. @DiceTherapy "Lycanthropy, weresharks, vampirism, and other supernatural afflictions" (00:41:58)

8. Social Information (00:54:08)

9. Examples of curses, diseases, and other afflictions to use in your TTRPG campaigns (00:55:05)

10. The Malady Workshop (01:02:07)

63 episodes

Artwork
iconShare
 
Manage episode 421049939 series 2953014
Content provided by Ivan Potocnik & Steve Jones, Ivan Potocnik, and Steve Jones. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ivan Potocnik & Steve Jones, Ivan Potocnik, and Steve Jones or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week we cover incorporating diseases, curses, maladies, and other general afflictions into your tabletop roleplaying games. We analyze why we think this aspect of gaming doesn't get as much love as it should and talk about some interesting ways to make it work at your table. We go over how to run diseases and curses, pick apart how they can affect your campaign, give tips on how to make them a more meaningful part of the world, and offer examples that bridge the gap between the mundane and the supernatural.
Website: https://icastspells.com
Twitter: @passive_podcast
Email: passiveaggropod@protonmail.com
Show Breakdown:

  • 0:00: Intro
  • 2:23: TTRPG News
  • 17:31: @Flyingfox369 "Being tasteful with diseases in games"
  • 21:14: Main Topic
  • 30:42: @FightGuyStudio "Making disease the basis for an entire TTRPG campaign"
  • 35:17: @LucyDnDPrincess "using the looming possibility of a disease as a potential apocalypse event"
  • 41:58: @DiceTherapy "Lycanthropy, weresharks, vampirism, and other supernatural afflictions"
  • 54:08: Social Information
  • 55:05: Examples of curses, diseases, and other afflictions to use in your TTRPG campaigns
  • 01:02:07: The Malady Workshop (Unique maladies created for 5e written by med students)
  continue reading

Chapters

1. Intro (00:00:00)

2. TTRPG News (00:02:33)

3. @Flyingfox369 "Being tasteful with diseases in games" (00:17:31)

4. Main Topic (00:21:14)

5. @FightGuyStudio "Making disease the basis for an entire TTRPG campaign" (00:30:42)

6. @LucyDnDPrincess "using the looming possibility of a disease as a potential apocalypse event" (00:35:17)

7. @DiceTherapy "Lycanthropy, weresharks, vampirism, and other supernatural afflictions" (00:41:58)

8. Social Information (00:54:08)

9. Examples of curses, diseases, and other afflictions to use in your TTRPG campaigns (00:55:05)

10. The Malady Workshop (01:02:07)

63 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide