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Early Access (Casey Yano)

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Manage episode 231339860 series 173034
Content provided by Ruddy Games. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ruddy Games or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

We're back with a new interview episode! Special guest Casey Yano drops by to discuss the experience of developing his hit game Slay the Spire using early access development, in which a game is made available for play and purchase while it is still being actively built by the developer. Together we explore how to recognize if early access is right for your project, what value it can create for you as a developer, how to convince your players to pay for an unfinished game, and strategies for avoiding the dreaded scope creep.

  continue reading

62 episodes

Artwork

Early Access (Casey Yano)

Pretentious Game Ideas

59 subscribers

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Manage episode 231339860 series 173034
Content provided by Ruddy Games. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ruddy Games or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

We're back with a new interview episode! Special guest Casey Yano drops by to discuss the experience of developing his hit game Slay the Spire using early access development, in which a game is made available for play and purchase while it is still being actively built by the developer. Together we explore how to recognize if early access is right for your project, what value it can create for you as a developer, how to convince your players to pay for an unfinished game, and strategies for avoiding the dreaded scope creep.

  continue reading

62 episodes

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