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#581 The Art and Science of Play

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Content provided by Rachelle Saunders, Bethany Brookshire, and Carolyn Wilke, Rachelle Saunders, Bethany Brookshire, and Carolyn Wilke. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Rachelle Saunders, Bethany Brookshire, and Carolyn Wilke, Rachelle Saunders, Bethany Brookshire, and Carolyn Wilke or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

For humans and creatures of all sorts, play goes beyond having fun. Cognitive scientist Junyi Chu shares about the motives behind play, from showing off one's fitness to practicing skills, and she shares about her research studying children, play and cognition. Game designer Holly Gramazio comes at play from the perspective of an artist. She talks about how games, such as Pokemon Go or others that originated during the pandemic, can change how players perceive a place and connect to other people.

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506 episodes

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#581 The Art and Science of Play

Science for the People

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Manage episode 283910862 series 2062
Content provided by Rachelle Saunders, Bethany Brookshire, and Carolyn Wilke, Rachelle Saunders, Bethany Brookshire, and Carolyn Wilke. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Rachelle Saunders, Bethany Brookshire, and Carolyn Wilke, Rachelle Saunders, Bethany Brookshire, and Carolyn Wilke or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

For humans and creatures of all sorts, play goes beyond having fun. Cognitive scientist Junyi Chu shares about the motives behind play, from showing off one's fitness to practicing skills, and she shares about her research studying children, play and cognition. Game designer Holly Gramazio comes at play from the perspective of an artist. She talks about how games, such as Pokemon Go or others that originated during the pandemic, can change how players perceive a place and connect to other people.

Related link:

  continue reading

506 episodes

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