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AggroChat #468 - Accessible Design is Important

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Manage episode 403119653 series 1088966
Content provided by Mark Temple and Mark "Belghast" Temple. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mark Temple and Mark "Belghast" Temple or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Featuring: Ashgar, Belghast, Grace, Tamrielo, and Thalen

Hey Folks! We are back after taking a break last week due to the limited number of folks available. This week we start off with a topic that has bounced around a bit on our docket. Namely, we marvel at just how balanced City of Heroes/City of Villians is and what a pinnacle of system design it really is. Bel spent a bit of time playing Nightingale now that is available in early access, and talks about the mess of a game that it is. Finally, we dive into our primary topic this week and talk about the Last Epoch 1.0 launch and how phenomenal the game feels right now despite all of the server-side woes.

Topics Discussed

  • City of Heroes/City of Villains

    • How is the design so balanced?

  • Nightingale

    • Not a Bad Game, but Not a Great One Either

  • Last Epoch

    • The 1.0 Launch Woes

    • The Massive Graphical Overhaul

    • Why we love the game

    • Accessible Design Matters

  continue reading

106 episodes

Artwork
iconShare
 
Manage episode 403119653 series 1088966
Content provided by Mark Temple and Mark "Belghast" Temple. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mark Temple and Mark "Belghast" Temple or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Featuring: Ashgar, Belghast, Grace, Tamrielo, and Thalen

Hey Folks! We are back after taking a break last week due to the limited number of folks available. This week we start off with a topic that has bounced around a bit on our docket. Namely, we marvel at just how balanced City of Heroes/City of Villians is and what a pinnacle of system design it really is. Bel spent a bit of time playing Nightingale now that is available in early access, and talks about the mess of a game that it is. Finally, we dive into our primary topic this week and talk about the Last Epoch 1.0 launch and how phenomenal the game feels right now despite all of the server-side woes.

Topics Discussed

  • City of Heroes/City of Villains

    • How is the design so balanced?

  • Nightingale

    • Not a Bad Game, but Not a Great One Either

  • Last Epoch

    • The 1.0 Launch Woes

    • The Massive Graphical Overhaul

    • Why we love the game

    • Accessible Design Matters

  continue reading

106 episodes

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