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Jean Marrapodi - Show Me The Problem!

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Manage episode 209709750 series 1535149
Content provided by Monica Cornetti. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Monica Cornetti or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Too often we build training and design games for the wrong reason. In this discussion we’ll consider what the actual needs of the business are, and how we can leverage them in our planning and assessment to ensure we solve the right problem.

About Jean Marrapodi: Jean has a PhD in Adult Education, a Masters Degree in Online Instructional Design and is a Certified Professional in Learning and Performance, ATD’s highest credential. She is a frequent conference presenter, having presented workshops in training, instructional design, elearning and low literacy learning at the international, national, regional levels. She lives in Providence, RI with three cats and a mischievous pooch named Arthur.

Connect with Jean at www.illumina-interactive.com or www.applestar.org, and on Twitter @jmarrapodi

About Monica Cornetti: A gamification speaker and designer, Monica Cornetti is rated as a #1 Gamification Guru in the world by UK-based Leaderboarded. She is the Founder and CEO of Sententia Gamification, the Founder and Gamemaster of GamiCon, hosts the Gamification Talk Radio program, and is author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification strategy design that can be used within the framework of employee engagement, corporate talent development, HR, and adult education.

Connect with Monica on www.GamiCon.us or SententiaGamification.com and on Twitter @monicacornetti.

  continue reading

121 episodes

Artwork
iconShare
 
Manage episode 209709750 series 1535149
Content provided by Monica Cornetti. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Monica Cornetti or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Too often we build training and design games for the wrong reason. In this discussion we’ll consider what the actual needs of the business are, and how we can leverage them in our planning and assessment to ensure we solve the right problem.

About Jean Marrapodi: Jean has a PhD in Adult Education, a Masters Degree in Online Instructional Design and is a Certified Professional in Learning and Performance, ATD’s highest credential. She is a frequent conference presenter, having presented workshops in training, instructional design, elearning and low literacy learning at the international, national, regional levels. She lives in Providence, RI with three cats and a mischievous pooch named Arthur.

Connect with Jean at www.illumina-interactive.com or www.applestar.org, and on Twitter @jmarrapodi

About Monica Cornetti: A gamification speaker and designer, Monica Cornetti is rated as a #1 Gamification Guru in the world by UK-based Leaderboarded. She is the Founder and CEO of Sententia Gamification, the Founder and Gamemaster of GamiCon, hosts the Gamification Talk Radio program, and is author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification strategy design that can be used within the framework of employee engagement, corporate talent development, HR, and adult education.

Connect with Monica on www.GamiCon.us or SententiaGamification.com and on Twitter @monicacornetti.

  continue reading

121 episodes

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