At Rise and Play, we give voice to leaders, entrepreneurs, educators and influencers of the game industry who are here to make a change. We love games and want to make this industry last through healthy team cultures, awareness and education. Each episode will tackle a wide range of important topics such as leadership, team culture, self-management, conscious leadership, work-life balance, game education, ethics in business, equality, diversity and inclusion... brought by the different persp ...
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Tor Publishing Group, in partnership with Literary Hub, presents Voyage Into Genre! Every other Wednesday, join host Drew Broussard for conversations with Tor authors discussing their new books, the future, and the future of genre. Oh, and maybe there'll be some surprises along the way... Tor Presents: Voyage Into Genre is a Lit Hub Radio podcast.
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Welcome to your regular glimpse into the business of mobile games. Featuring interviews with games industry experts! Your hosts are the insiders at PocketGamer.biz, the top B2B site for the mobile games industry. It covers the people, technology and deals that drive this multi-billion dollar sector. In our ongoing podcast, you’ll hear the editorial team and their guests dive into the topics and themes at the forefront of the industry. You’ll get unique insight and exclusive Q and As, taking ...
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Gaming is a multi-billion dollar industry, but what goes into making the world's most popular games? Join us as we speak to titans of the gaming world, including Zeptolab, Playrix, Nexon and Kongregate, the makers behind wildly popular games Adventure Capitalist, Cut The Rope, Gardenscapes and Battlejack, to hear how they design, develop, monetize and market their games. Tune in to Level Up by ironSource, the podcast for people who love making, growing, and of course, playing mobile games.
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The Corporate Activist is a new podcast that explores the role of the business sector in today’s complex social and political landscape. On the Corporate Activist we will look at the role of the business sector from all angles, examine the benefits of engagement, as well as the risks. I talk with a broad range of experts to get their perspectives, take an in depth look at some case studies, as well as answer your questions on how you can best navigate these issues in your own business. We di ...
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Rise and Play’s Sophie Vo On The Skill You Can’t Overlook When Scaling Your Studio
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A seasoned games professional with over 15 years of experience at top-grossing studios, including Rovio, Voodoo, and PlayStation, Sophie Vo knows the drill and how to drive success. But she also learned first-hand that companies can only go from good to great when they have exceptional and empathetic people at the helm. That's why she founded Rise …
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131. Sophie Vo Breaking Barriers On Building Networks, Studios and Businesses
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In this inspiring episode, we switch roles with Shelby Moledina, as our new co-host on the show who interviews Sophie Vo to share her journey of breaking barriers within the gaming industry, focusing on building inclusive and conscious game companies and studios. Sophie discusses her experiences in establishing key projects like Rise and Play, her …
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Week in Mobile Games E26 - The Big Stories and Trends from Gamescom 2024
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Craig Chapple, Daniel Griffiths, and Paige Cook from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We provide a breakdown of the key stories and trends from Devcom and Gamescom 2024. Meanwhile, we discuss Apple's latest changes following regulatory pressure, peek into the data that shows Squad Busters is…
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133. Sunny Lab: Bringing Sparks Of Hope In Every Play
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In this new episode, we sit down with Charlotte Gailledreau, a French game studio founder, narrative RPG enthusiast, and ex-Game Lead at the Oh Bi Bi and Gumi studios. Charlotte shares the story of founding her game studio, Sunny Lab, in 2022 alongside her associate Hugo Sahuquet. They discuss their journey from mobile to console & PC gaming, the s…
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Week in Mobile Games E25 - The Gamescom 2024 Survival Guide
51:42
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Craig Chapple, Daniel Griffiths and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We offer tips on surviving Gamescom, discuss a drive for games industry sustainability efforts, delve into why Xsolla is sponsoring English League One football team Stevenage FC, and Apple aficionado Daniel…
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Taking Snake.io to the next level and building multimedia brands with Kooapps CEO CK Wang
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Kooapps is no stranger to building big brands and successful games. Its portfolio, which includes Snake.io, Piano Tiles, Pictoword and Stacky Bird, has garnered more than 450 million downloads to date.On this week’s episode of the PocketGamer.biz Podcast, Kooapps CEO CK Wang joins host Peggy Anne Salz to discuss his journey from Microsoft to co-fou…
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Week in Mobile Games E24 - The mobile games market grows again, and Turkey bans Roblox
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Craig Chapple, Daniel Griffiths, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We analyse the mobile games market's return to growth, discuss Nazara's $100m war chest, and talk about Turkey's big Roblox ban. Daniel also gets mad about Beetlejuice. ** Let's Connect ** 👉🏻 Tw…
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132. Taking Your Studio's Fate Into Your Own Hands
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This story serves as an inspiring example for all independent studios considering their funding options in 2024, reminding us that collective willpower and fearlessness can be as powerful as more seniority and money. In this episode of Rise and Play, guest host Shelby Moledina returns. Shelby is a Game Director and Film Director with 30+ titles shi…
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Week in Mobile Games E23 - The future of mobile market intelligence, and game performers strike against AI
1:06:42
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Craig Chapple, Daniel Griffiths and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We delve into AppMagic's $3m raise and the future of market intelligence, discuss the big SAG-AFTRA games strike against AI, and the team gets very British about the weather. ** Let's Connect ** 👉🏻 Twitter …
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The voyage continues! Another season of Voyage into Genre kicks off with a refreshed format—so make a little more room on the ship, as we welcome two authors at once! Ananda Lima (Craft: Stories I Wrote For the Devil) and L.M. Sagas (Cascade Failure + Gravity Lost) talk with host Drew Broussard about embracing genre, the political importance of gen…
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How AppHarbr Puts A Stop To Bad Ads Before Your Users See Them
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Deceptive and disturbing ads are gutting your game. Recent reports found that nearly 60% of mobile gamers have encountered creatives that blatantly misrepresent gameplay and more than half of all games are uninstalled within 30 days. Simply put, bad ads are bad for business. Alex Yerukhimovich, Head of AppHarbr, likens locating and blocking these c…
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Week in Mobile Games E22 - How Lilith Games builds billion-dollar mobile hits
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Craig Chapple, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We delve into how Lilith Games builds billion-dollar mobile games, discuss the Humble Games layoffs and the confusing messaging about its restructure/closure, and Craig gets angry about the definition of download…
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130. Building Immersive Ad Tech During Game-ageddon With AdInMo COO Joanne Lacey
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Share your opinion on the future of game monetization in their market research survey with a chance to win Gamesforum tickets! In this episode of Rise and Play, new cohost Tiffany Keller joins the podcast. Tiffany has spent the past decade in product management across several billion dollars plus earning franchises at three of Gaming’s top five acq…
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Week in Mobile Games E21 - The future of B2B games media
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Craig Chapple, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We cover the news that Monopoly GO! is now its own board game... plus discuss the future of B2B games media and the closure of Axis Studios - the team behind that famous Dead Island trailer. ** Let's Connect ** 👉…
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AdQuantum’s Sergey Sukhov On Strengthening Ad Network Bonds for Better Performance
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For smaller studios, building long-term relationships with ad networks is crucial. This means asking the right questions, leveraging the right data, and utilising all available resources effectively. Sergey Sukhov, Chief Business Development Officer at AdQuantum—a performance marketing agency that offers unique support to smaller game studios on to…
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129. Crystin Cox on Leadership, LiveOps, and Navigating Cultural Differences in the Gaming Industry
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We're excited to have on this episode a new podcast host at Rise and Play: Nina Kim. Nina is a Senior game designer who previously worked on games like Merge Dragons, Cozy Grove, and Sea of Thieves. With a deep interest in wholesome mechanics and approaches to well-being, Nina strives to contribute to nurturing creative teams within the industry. L…
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Week in Mobile Games E20 - How to survive to 2025
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Craig Chapple, Daniel Griffiths and Paige Cook from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We cover the big takeaways from the Develop: Brighton conference with advice on how studios can survive to 2025, and ask whether web3 gaming is still all talk. ** Let's Connect ** 👉🏻 Twitter - https://twitte…
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Inside Nostra's Game-Changing Lock Screen Experiences
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Whether it’s webshops, alternative app stores or multiplatform, the race to find more ways to get your game in front of more users is real—and so is the competitive edge you achieve if the channels you choose put the player experience first. In this episode, we zoom in on InMobi Group’s Nostra, a platform revolutionising game publishing and develop…
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Week in Mobile Games E19 - Is Squad Busters a success or failure?
1:06:51
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Craig Chapple, Daniel Griffiths, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We cover Squad Busters' first month revenue data and ask whether it's a success or failure, review June 2024's top games and publishers, and get industry opinion on those sexist ads. ** Let's Co…
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Tilting Point’s Enric Pedró On Leveraging IP On A Shoestring Budget
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Monster IP may require a monster budget, but smaller studios can still tap into cultural trends to perform well in the app stores—provided they know the right questions to ask and licensors to pitch. Enric Pedró, SVP of Marketing at Tilting Point, gives us all the answers about IP ahead of his studio's upcoming release, Godzilla vs. Kong: Titan Cha…
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128. VC & Mobile Fundraising: We're ROAS Positive, KPIs Look Great, And It Is Still Not Enough?
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In this new episode, we interview Charlotte Lavergne, who shares her journey co-founding Supercosi Games in 2020, a mobile studio focused on evergreen games. Charlotte shares the context of bootstrapping the company in 2020 until they raised 2M€ in 2022. She also discusses the challenges of raising seed/Series A funding through VCs in 2024, despite…
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Week in Mobile Games E18 - The EU's App Store crackdown and Square Enix's buzzword bingo
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Craig Chapple, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week.We cover the news that Apple faces huge fines in the European Union for its App Store practices, Supercell's latest game Project R.I.S.E, and Square Enix's backtracking on its AI investments. ** Let's Connect ** 👉…
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Metaplay’s Teemu Haila On Scaling And Saving Smaller Studios $1 Million/Year With One SDK
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It used to be that big wins demanded deep pockets. Now, achieving success on a shoestring budget isn’t the exception but the rule. It all comes down to one question: how much are you spending on your backend? This week’s guest estimates that studios spend an average of $21 million and three years developing their own backend. With Metaplay, you can…
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Week in Mobile Games E17 - The history and future of the mobile games industry
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Craig Chapple, Daniel Griffiths and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week.We cover the news that the EU could be set to fine Apple for infringing Digital Markets Act regulations, and delve into the history of the mobile games industry and where things are are heading. ** Let's Con…
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Estela Dos Santos Rocha And Aman Sareen On Savvy Strategies For Leaner Teams
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A leaner team paves the way for a smarter UA strategy—a must-have for studios with a broad portfolio like Gazeus Games. Estela Dos Santos Rocha, Marketing Coordinator at Gazeus, tips her hand to share the savvier steps any marketer can take to make the most out of their tight-knit team, from attracting the awareness of attention whales to playing t…
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127. Funding Studio Camelia in 2024: How To Run A Successful Kickstarter Campaign
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In this episode, we delve into an inspiring conversation with Emma Delage, CEO of Studio Camelia. Emma shares her journey from working at Ubisoft Paris to founding her own independent game studio based in Montpellier, France. We cover the challenges and wins of starting a new game company, focusing on JRPGs, and navigating the complexities of fundr…
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Week in Mobile Games E16 - Stop sexist UA ads, iPhone gets ChatGPT, and is Netflix's games division falling off the rails?
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Craig Chapple, Daniel Griffiths and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week.We cover the news that Mike Verdu is no longer leading Netflix's games business, a campaign to stop sexist ads in user acquisition, and Apple's big WWDC announcements. ** Let's Connect ** 👉🏻 Twitter - https:…
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Voyage into Genre LIVE feat. Andrea Hairston, Veronica Roth, Rebecca Thorne, & Nghi Vo!
43:17
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The first-ever Voyage into Genre live tour is in the books—and what a tour it was! Intrepid authors Andrea Hairston, Veronica Roth, Rebecca Thorne, and Nghi Vo spent a whirlwind week traveling from Seattle to New York with stops every night along the way. We're pleased to share excerpts from their tour kick-off at Third Place Books (with TJ Klune m…
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AppLovin’s Daniel Tchernahovsky On The Hot Gaming Trends Worth Tracking
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Hybrid monetisation is in, and relying solely on either in-app purchases or ad-driven revenue to power profitability is out. There’s no question that modern monetisation is merging and morphing, so we called in a professional to help us navigate the trends we need to be watching through the rest of the year. Daniel Tchnernahovsky, VP of Global Busi…
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Week in Mobile Games E15 - Star Wars: Hunters finally launches, the West's MOBA problem, and Xbox handheld rumours
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Craig Chapple, Daniel Griffiths, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week.We cover the big Star Wars: Hunters launch from Zynga and provide some of the inside scoop on its development, why mobile MOBAs fail in the West, and discuss those Xbox handheld rumours. ** Let's…
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126. Inside Pok Pok: Reimagining Digital Play For Kids
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How to combine games and education, and is there a case for it? We interview Melissa Cash, co-founder and CEO of PokPok, a company creating educational and engaging digital content for children. They discuss the challenges and strategies of developing non-addictive, educational content for young children, focusing on the importance of designing too…
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Week in Mobile Games E14 - Supercell's Squad Busters goes global and why Steam does discoverability better than Apple and Google
39:55
39:55
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Brian Baglow, Craig Chapple, Daniel Griffiths and Paige Cook from the PocketGamer.biz team discuss the latest mobile games industry news from the past week.We cover Supercell's big Squad Busters launch, compare Steam's user-first approach to discoverability that's at odds with Apple and Google's strategies, and discuss whether YouTube Playables wil…
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ustwo games’ María Sayans On The Sustainable Strategy Behind The Monumental Game: Monument Valley
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A hit game can harbour hope for an up-and-coming games company. But living up to the game's name and weathering the changing tides of player needs, industry upheavals, and privacy concerns can test the limits of any studio. In this episode, María Sayans, CEO of ustwo games peels back the layers of ustwo’s monumental success, Monument Valley—now cel…
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125. CEO Olya Caliujnaia's Diary: Start Your Company From 'Who', Then 'What'
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In this episode, we interview Olya Caliujnaia, the CEO and co-founder at Sanlo.io, on a mission to help game businesses thrive revenues. Olya shares her entrepreneurial journey, from growing up in a family of resilient entrepreneurs, to eventually founding her own company in the gaming industry. Before Sanlo, Olya managed product and growth at Play…
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Week in Mobile Games E13 - ByteDance's $4bn Moonton plans, tips for working with the games media, and what devs think of Unity's runtime fee
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Brian Baglow, Daniel Griffiths and Paige Cook from the PocketGamer.biz team discuss the latest mobile games industry news from the past week.We cover ByteDance's latest plans for its $4 billion acquisition of Mobile Legends developer Moonton, remote work and leadership skills challenges, UGC investment opportunities, and ask if Unity developers rea…
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Multiscription's Teis Anker Mikkelsen On Scaling Subscription Models Across Gaming Platforms
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2024 is turning out to be the year of alternatives. We have the rise of alternative app stores, alternative ads, and a sharp focus on alternative monetization models to maximise revenue potential for gaming studios. Some are mashing up advertising and in-app purchases, while others are tapping strong IP to monetise players' eyeballs. This week, we’…
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124. What I Wish I Knew Before Fundraising in 2024
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We continue our short series on fundraising in games in 2024, following the journey of Sophie Vo, founder of Rise and Play and CEO of Kylan, a new studio created in 2024. In this episode hosted by Clair Rozain, Sophie shares what she wishes she had known before fundraising and how she would approach it a second time with all she has learned: start …
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Week in Mobile Games E12 - Xbox's mobile games store and Unity vs. AppLovin
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Brian Baglow, Craig Chapple, Daniel Griffiths and Paige Cook from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We cover the Xbox mobile games store and whether it's doomed to fail, the AppLovin and Unity financials nearly two years after the acquisition drama, and analyse a survey that claims Gen Z love…
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Saudi Arabia Through the Lens of Design with Guest Nawaf Al Nassar
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Welcome to the final episode of Season 2 of The Corporate Activist. For this episode we are having a little bit of a different conversation than our usual topics with a fascinating discussion about the intersection of culture and design in Saudi Arabia. My guest is renowned Saudi designer Nawaf Al-Nassar, who shares his unique insights on blending …
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123. VC Fundraising: The Do's and Don'ts From Founders Who Raised
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In this episode focused on fundraising, we hear the stories of three powerful women and founders who raised with VCs in seed and round A between 2015 and 2023. All you need to know while you are fundraising with VCs in 2024, and asking yourself, is this the right path for you? Julia Palatovska, Dorian Games, $19M raised. Aurora Klæboe Berg, Megacoo…
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Week in Views E11 - Xbox in turmoil, Krafton champions AI development, and Apple's iPad problem
1:03:14
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Brian Baglow, Craig Chapple, Daniel Griffiths and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We cover the news that Xbox has closed Bethesda studios including Arkane Austin, Alpha Dog Games and Tango Gameworks, and discuss Microsoft's troubled games business and Game Pass strategy. We…
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Tripledot Studios' Akin Babayigit On Understanding The Business Behind Great Games
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Great games start with a great understanding of gaps in the industry and the factors that play a pivotal role in predicting profitability. This week, we welcome a guest with a keen eye for both and a sixth sense for high-potential startups. Akin Babayigit, Co-Founder and President of Tripledot Studios joins our hosts, Peggy Anne Salz and Brian Bagl…
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122. Co-Founder Shelby Moledina's Diary: Founding And Closing Double Loop Games
1:00:48
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It takes courage to build a game company. It takes courage to decide to close a company. It takes double courage to talk about it and share the learnings. In this episode, we follow the journey of Shelby Moledina, co-founder of Double Loop Games, from the aspiring start in 2019 to the difficult decision to close the company in 2023. Shelby shares t…
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Week in Views E10 - Brawl Stars smashes 2023 revenue, Square Enix’s extraordinary losses, and Erling Haaland signs for Clash of Clans
55:45
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Brian Baglow, Daniel Griffiths, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We cover the news that Supercell's Brawl Stars has already smashes its 2023 revenue total so far this year, Square Enix's warning to investors of "extraordinary losses", and Erling Haaland's intr…
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Corporate Profiteers with Guest Dr Christopher Marquis
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Welcome to this episode of The Corporate Activist. Today, we're joined by Dr. Christopher Marquis, a leading voice in business sustainability and social entrepreneurship. We explore the provocative insights from his latest book, The Profiteers, which sheds light on how companies privatize profits while socializing costs, often leaving the public to…
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Sandsoft's Miikka Lindgren On Massive Opportinities In The MENA Game Market
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MENA is a fast-growing gaming territory with high-paying and highly engaged players, but what will it take for the region to gain recognition on the global stage? Our host, Peggy Anne Salz, sits down with a Saudi studio for an insider look into the local opportunities and challenges. Miikka Lindgren, VP of Publishing at Sandsoft—a studio making wav…
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121. Why I Founded A Company At The 'Worst' Time Of The Industry
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Is that a crazy idea to start a new game company in 2024?! We are resuming the podcast in May, tackling the multiple challenges of building a new company/studio and surviving in 2024. We kick off this new season, with the journey of Sophie Vo, founder of Rise and Play and first-time CEO of a game company. Sophie shares her process of becoming a CEO…
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Week in Views E09 - Supercell's Squad Busters goes global, Embracer Group splits, and Apple's Vision Pro flops
1:11:46
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Craig Chapple, Daniel Griffiths and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We cover the news that Supercell is launching Squad Busters globally on May 29th, Embracer Group's break-up into three new public companies, the TikTok ban, and why Apple's Vision Pro isn't selling any head…
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GameFounder’s Kadri Harma On Unlocking The MENA Game Market
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MENA is a region ripe with opportunities for game industry professionals. Our host, Peggy Anne Salz, sits down with an expert on the area and headline speaker at the GameExpo Summit powered by PG Connects, Kadri Harma. Co-Founder of the investment fund and mentoring program, GameFounders, and Venture Partner at Sisu Game Ventures, Kadri brings her …
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