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Josh Sawyer is the legendary writer and director of games such as Fallout: New Vegas, Pentiment, and Pillars of Eternity at Obsidian Entertainment. In this episode, we talk about creativity, writing, inspirations, Josh's workflow, and favorite films. Wassup Conversations is available on YouTube and all the major podcast streaming services. https://…
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A conversation with the legendary Pedro Luque, the cinematographer of Don't Breath and Society of the Snow. We talk about scenes and shots of Society of the Snow and Pedro's success story. Wassup Conversations podcast is available on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup Pedro's Instagram: https:…
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Mark Mangini is the legendary two-time Oscar winner and six-time Oscar-nominated sound editor and designer of some of the best-sounding movies in history, such as Mad Max: Fury Road, Dune, Blade Runner 2049, and Teenage Mutant Ninja Turtles: Mutant Mayhem. In this episode, we talk about his success story, life, career, failure, and winning two Osca…
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A conversation with Ilkka Villi, the actor of Alan Wake games. In this interview, we talk about Alan Wake II and the differences of making it in comparison to the first entry. We also discuss Ilkka's life growing up and falling in love with acting. Wassup Conversations podcast is available on YouTube and all the major podcast streaming services. Le…
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A conversation with Gavin Bocquet, production designer of great movies such as Star Wars: Episode III - Revenge of the Sith, Warcraft, Miss Peregrine's Home for Peculiar Children, and Silo. Wassup Conversations is available on YouTube and all the major podcast streaming services. www.nikoofarmusic.com Support the show…
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An in-depth conversation with Alex Riviere, audio director of Avatar: Frontiers of Pandora about sound design, implementation, mixing audio for games, and his new book "Game Audio Mixing: Insights to Improve Your Mixing Performance" Wassup Conversations is on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup…
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A conversation with Jason Graves, the legendary composer of Dead Space, Tomb Raider, Moss, Call of Duty Modern Warfare 2 Warzone. Wassup Conversations is available on YouTube and all the major podcast streaming services.: https://www.nikoofarmusic.com/wassup Support the showBy Hamidreza Nikoofar
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Anna Megill is a veteran writer of great games such as Guild Wars 2, Control, Dishonored, Fable, and Avatar: Frontiers of Pandora. She has published a new book called The Game Writing Guide: Get Your Dream Job and Keep It, which is a great study about writing for games and working in the video game industry. Wassup Conversations is available on You…
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In this episode of Wassup Conversations podcast, Chloe Van Landschoot who plays Kristi in From, talks about her life, being a nurse while not acting, and her new short film. From is a horror show from MGM+ and Amazon Prime praised by Stephen King and it's currently running its season 2. Wassup Conversations is available on YouTube and all the major…
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An in-depth conversation with the legendary Dan Lauststen, two times Oscar-nominated cinematographer of The Shape of Water, Nightmare Alley, John Wick movies, and many more. Wassup Conversations is on YouTube and all the major podcast streaming services. https://www.nikoofarmusic.com/wassup #johnwick #Danlaustsen #cinematography Support the show…
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An in-depth conversation with Nainita Desai, composer of Call of Duty: Modern Warfare II (Season 3) about her techniques, composing for games and documentaries. Call of Duty: Modern Warfare II is available on PC and Consoles. Wassup Conversations is available on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/was…
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In this episode of Wassup Conversations, Stephen Barton (Apex Legends, Star Wars Jedi: Survivor) and Frederik Wiedmann (Star Trek: Picard, The Dragon Prince) talk about their lives, career, the way they make music and the future of film music, considering the evolution of AI. Season 3 of Star Trek: Picard is available on Paramount+. Wassup Conversa…
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An in-depth conversation with Paul Leonard-Morgan, composer of many great projects such as Dredd, Cyberpunk 21077, Tales from the Loop, and the new Hulu movie, Boston Strangler. We talk about Paul's success story, life, iconic projects, and his new movie. Boston Strangler is available right now on Hulu. Wassup Conversations is available on YouTube …
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In this episode of Wassup Conversations, Matt Cox, Creative Director at Gearbox Software, talks about comedy in video games, Borderlands looting system, designing impactful boss fights, and his recent game, Tiny Tina's Wonderlands. Wassup Conversations on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup Ple…
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A conversation with Sam Slater, Score Producer of Joker, Chernobyl and co-composer of Battlefield 2042. Wassup Conversations on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup Please consider donating and supporting Wassup Conversations via this link: https://www.nikoofarmusic.com/support-and-donations Ham…
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A conversation with Jens Matthies, the legendary writer, and director of games like Wolfenstein: The New Order, Wolfenstein II: The New Colossus, The Darkness, and many more... Wassup Conversations on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup Please consider donating and supporting Wassup Conversatio…
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A conversation with Nicolas Bouvier, AKA, Sparth, the art director of Halo Infinite. He talks about his life, success story, inspirations, techniques, and worldview. Wassup Conversations is on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup Please consider donating and supporting Wassup Conversations via t…
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A conversation with Raphael Colantonio, founder of Arkane Studios, and WolfEye Studios. He is the director of some of the most important immersive sim games, such as Dishonored, Prey, and Arx Fatalis. His new game, Weird West is another ground-breaking title in his career, and in this episode, Raf and I talk about Immersive Sim philosophy, subscrip…
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A conversation with Dinga Bakaba, the director of Deathloop on his life, immersive sim, favorite games, and the future of video games. Wassup Conversations is on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup Please consider donating and supporting Wassup Conversations via this link: https://www.nikoofarm…
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A conversation with Navid Khavari, Narrative Director and Writer of games such as Far Cry 6, Splinter Cell: Black List, and The Division. Navid talks about politics in video games and how important it is to tell meaningful and controversial stories. He also talks about his own personal life and the way he draws inspiration from it. Wassup Conversat…
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A conversation with Jean-Francois Dugas, the director of Deus Ex: Human Revolution, Deus Ex: Mankind Divided, and Guardians of the Galaxy. We talk about his life, career, looking back at Deus Ex games, and if there will be another one in the work. Also, we talk about today's political and cultural changes compared to the time when Deus Ex came out.…
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In this episode of Wassup Conversations, I had a chat with the amazing Brandon Campbell, , the co-composer of Amazon’s New World. A fantastic MMO with great music from Ramin Djawadi and Brandon. He started his career at Hans Zimmer’s Remote Control Productions and has been the co-composer of Ramin Djawadi on many great projects such as Westword, Pe…
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In this episode of Wassup Conversations, I had a chat with Jordan Mechner, the original creator of Prince of Persia about his new book "Samak the Ayyar A Tale of Ancient Persia". The story of the book is a wonderful adventure in ancient Persia. We talked about Jordan's life and career, the past and the legacy of Prince of Persia, Assassin's Creed a…
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In this episode of Wassup Conversations, Paweł Błaszczak, the music composer of great games such as The Ascent, Call of Juarez, Dying Light and The Witcher is my guest to talk about his career, his techniques and making a futuristic world in The Ascent. Wassup Conversations is on YouTube and all the major podcast streaming services. Access via this…
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گفتگو با شهره آغداشلو، بازیگر افسانه‌ای که نامزد اسکار و برنده تونی شد. در این گفتگو، به زبان فارسی در مورد زندگی، نگرش و هنر شهره صحبت می‌کنیم. پادکست واساپ کانورسیشنز در یوتیوب و برنامه‌های مطرح گوش دادن به پادکست از طریق لینک زیر قابل دسترس است: https://www.nikoofarmusic.com/wassup لطفا اگر علاقه دارید، از لینک زیر به ما کمک مالی کنید: https://w…
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In this episode of Wassup Conversations, the legendary Oscar-nominated and Emmy Winner actress, Shohreh Aghdashloo is my guest to talk about her life, acting and video games, such as Mass Effect and Destiny. Wassup Conversations is on YouTube and all the major podcast streaming services. Access via this link: https://www.nikoofarmusic.com/wassup Pl…
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Marcin Czartynski is the audio director of Outriders at People Can Fly. His long and rich career has given us games such as Fortnite, Gears of War, Bulletstorm and Painkiller. In this episode, we talk about his background, sound design, mixing games and Marcin's workflow. Wassup Conversations is on YouTube and all the major podcast streaming servic…
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In this episode of Wassup Conversations, Doug Cockle (Voice actor of Geralt of Rivia from The Witcher game series) goes deep about acting, his methods of preparation, advice for newcomers and his journey as an actor from America to England. Wassup Conversations is on YouTube and all the major podcast streaming services. https://www.nikoofarmusic.co…
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In this episode, Thierry Dansereau, art director of great games such as Immortals Fenyx Rising and Assassin's Creed Odyssey talks about behind the scene of those games and his general approaches toward creating the visual world of massive games. Please consider donating to Wassup Conversations via this link" https://www.nikoofarmusic.com/support-an…
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In this episode, I celebrate the career of a veteran in the video game industry. Scott Phillips is the director of many great games such as Immortals Fenyx Rising, Assassin’s Creed Odyssey, Assassin’s Creed Syndicate, Saints Row The Third and Saints Row 4. We talk about his background, techniques and behind the scene of many great games. Please con…
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In this masterclass, we study the art of UI/UX design in video games. Morten Elgaard, UI designer at IO Interactive talks about his experience and Hitman 3. Arash Naderi, UI designer of Cyberpunk 2077 at CD Projekt Red and Emad Ameri, Visual Artist have joined me to have a fun conversation. Watch or Listen to Wassup Conversation on YouTube or any o…
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Helen Hindpere is the Award-Winning writer of the genre-defining Disco Elysium. In this episode, she talks about her techniques and the way she and her colleagues wrote Disco Elysium. Disco Elysium - The Final Cut is the definitive edition of the smash-hit RPG. New political vision quests, more characters, and full English voice-acting. Coming to P…
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An interview with the writer of many great games such as Battlefield franchise, The Darkness and The Chronicles of Riddick series. We talk about Mikael Säker's background, behind the scene of many memorable games and some unannounced projects. Listen or watch to Wassup Conversations, wherever you're getting your podcasts: https://li.sten.to/HYq5GVZ…
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A chat with Raphael Lacoste, art director of Assassin's Creed franchise and the newly released Assassin's Creed Valhalla. We talk about Raphael's childhood, techniques, future projects, favourite games and movies. Watch this interview on YouTube. More information about Wassup Conversations on www.nikoofarmusic.com Listen to the podcast from this li…
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In this episode of Wassup Conversations, I speak with Tina Amini, editor-in-chief at IGN.com. We talk about Tina's childhood, growing up with games, IGN, females of the game industry, our favorite game developers, and lots of fun stuff. You can listen to the podcast on all the major podcast streaming services from the link below: https://li.sten.to…
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An interview with Bradley D. Meyer, Audio Director at Sucker Punch. In this video chat, we talk about Bradley's background, Ghost of Tsushima, the ins and outs of the industry, his techniques, and the way Sucker Punch recruits new sound designers and composers. To get more from "Wassup Conversations" visit: www.nikoofarmusic.com To keep up with Bra…
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In this episode, I had a chat with Raphaël Colantonio & Ava Gore, members of the Weird Wolves band. Raphaël Colantonio is the founder of Arkane Studios and the brain behind Dishonored series and his new game, Weird Wolves. You can watch the video version of this conversation on Wassup Conversations YouTube channel. www.weirdwolves.com www.facebook.…
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In this episode, I talked to Jordan Thomas, the designer of Thief: Deadly Shadows, Director and Writer of BioShock 2 and The Blackout Club. We talk about his past, breaking into the video game industry, working with Ken Levine on BioShock and some new interesting insights about his career. Support the show…
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In this episode, I had a chat with my friend Hamidreza Saeedy about writing and designing the acclaimed indie ARPG, Children of Morta. Since both of us speak Farsi, I thought it'd be cool to do it this way, so, sorry if you don't know the language. Support the showBy Hamidreza Nikoofar
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In this episode, I had a talk with Terry Hess, lead environment artist of The Outer Worlds. We talked about creating the world of this huge game and environmental story-telling. Check out Terry's amazing work: https://www.artstation.com/terryhess http://terryhess.com/ Support the showBy Hamidreza Nikoofar
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