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ET! Throwback: Unpacking Call of Duty and the Pursuit of Authenticity

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Manage episode 414539593 series 2919545
Content provided by Hayden, Mitch, and Tom. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Hayden, Mitch, and Tom or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Send us a Text Message.

Prepare to be whisked back to the heyday of Verdansk and join us as we break down the seismic shifts in Warzone, where the latest Godzilla vs Kong event has us wondering if we're still on the battlefield or at a monster movie premiere. Amidst the weapon meta's evolution and the potential resurgence of Verdansk (rumored to be a mobile exclusive), we dissect the frustrations and nostalgia that come with Call of Duty Modern Warfare 2. From the desire for a remastered multiplayer experience to the contentious skill-based matchmaking, we're shredding the current state of gaming and calling for a return to the camaraderie of old-school multiplayer games where friendships were forged in the fire of digital combat.
Ever felt like today's shooter games are lacking a dose of reality? We're right there with you. We passionately critique the current state of first-person shooters, demanding more realistic physics and balanced player agility. Strategy is king in our book, and we're making a case for incorporating real-life tactics that could transform gameplay into an art form. As we tear apart the overuse of sprint and slide cancel, we champion for mechanics that reward skill over speed, and realism over regenerating health bars.
Exciting news interrupts our heated discussions – Joey Thurmond has the scoop on an upcoming event that could score you a Captain America shield. Yes, you read that right, a shield with all the vibranium glory you can handle (and by vibranium, we mean metal and leather straps). So, gear up for an episode packed with laughs, debates, and the kind of good-natured ribbing you'd expect from a team who lives and breathes gaming. Join us, Mitch, Joey, Tom, and myself, as we explore the landscape of Call of Duty, throw down on game mechanics, and maybe, just maybe, get you that shield.

The Gaming Blender
Could you design a video game?
Listen on: Apple Podcasts Spotify

Support the Show.

  continue reading

Chapters

1. ET! Throwback: Unpacking Call of Duty and the Pursuit of Authenticity (00:00:00)

2. [Ad] The Gaming Blender (00:14:54)

3. (Cont.) ET! Throwback: Unpacking Call of Duty and the Pursuit of Authenticity (00:15:43)

316 episodes

Artwork
iconShare
 
Manage episode 414539593 series 2919545
Content provided by Hayden, Mitch, and Tom. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Hayden, Mitch, and Tom or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Send us a Text Message.

Prepare to be whisked back to the heyday of Verdansk and join us as we break down the seismic shifts in Warzone, where the latest Godzilla vs Kong event has us wondering if we're still on the battlefield or at a monster movie premiere. Amidst the weapon meta's evolution and the potential resurgence of Verdansk (rumored to be a mobile exclusive), we dissect the frustrations and nostalgia that come with Call of Duty Modern Warfare 2. From the desire for a remastered multiplayer experience to the contentious skill-based matchmaking, we're shredding the current state of gaming and calling for a return to the camaraderie of old-school multiplayer games where friendships were forged in the fire of digital combat.
Ever felt like today's shooter games are lacking a dose of reality? We're right there with you. We passionately critique the current state of first-person shooters, demanding more realistic physics and balanced player agility. Strategy is king in our book, and we're making a case for incorporating real-life tactics that could transform gameplay into an art form. As we tear apart the overuse of sprint and slide cancel, we champion for mechanics that reward skill over speed, and realism over regenerating health bars.
Exciting news interrupts our heated discussions – Joey Thurmond has the scoop on an upcoming event that could score you a Captain America shield. Yes, you read that right, a shield with all the vibranium glory you can handle (and by vibranium, we mean metal and leather straps). So, gear up for an episode packed with laughs, debates, and the kind of good-natured ribbing you'd expect from a team who lives and breathes gaming. Join us, Mitch, Joey, Tom, and myself, as we explore the landscape of Call of Duty, throw down on game mechanics, and maybe, just maybe, get you that shield.

The Gaming Blender
Could you design a video game?
Listen on: Apple Podcasts Spotify

Support the Show.

  continue reading

Chapters

1. ET! Throwback: Unpacking Call of Duty and the Pursuit of Authenticity (00:00:00)

2. [Ad] The Gaming Blender (00:14:54)

3. (Cont.) ET! Throwback: Unpacking Call of Duty and the Pursuit of Authenticity (00:15:43)

316 episodes

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