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Tone Control 21: Meggan Scavio

1:18:17
 
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When? This feed was archived on January 11, 2024 20:07 (8M ago). Last successful fetch was on December 02, 2020 00:22 (4y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

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Manage episode 199204685 series 32619
Content provided by Idle Thumbs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Idle Thumbs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Anyone who's been to GDC knows, it's a massive, vibrant, overwhelming, inspiring event. As a game developer, it's one of the most important weeks of the year-- and holy hell, it seems like a lot to manage, generally! So I spoke to Meggan Scavio, longtime General Manager of GDC (who's now moved on to be President of the AIAS, running the DICE conference instead) about her years helping to shape what GDC is, and how she came to run some of the biggest and most exciting game development events in the world.
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28 episodes

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Tone Control 21: Meggan Scavio

Tone Control

102 subscribers

published

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Archived series ("Inactive feed" status)

When? This feed was archived on January 11, 2024 20:07 (8M ago). Last successful fetch was on December 02, 2020 00:22 (4y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 199204685 series 32619
Content provided by Idle Thumbs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Idle Thumbs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Anyone who's been to GDC knows, it's a massive, vibrant, overwhelming, inspiring event. As a game developer, it's one of the most important weeks of the year-- and holy hell, it seems like a lot to manage, generally! So I spoke to Meggan Scavio, longtime General Manager of GDC (who's now moved on to be President of the AIAS, running the DICE conference instead) about her years helping to shape what GDC is, and how she came to run some of the biggest and most exciting game development events in the world.
  continue reading

28 episodes

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