Artwork

Content provided by Game Dev Unchained. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Game Dev Unchained or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

0332: Get Your Game Published with Jay Powell

1:02:41
 
Share
 

Manage episode 378115001 series 2426357
Content provided by Game Dev Unchained. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Game Dev Unchained or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

About this episode:

Dive into the intriguing tale of Eric Manahan, a former architect turned game developer, as he transitions from the structured world of building design to the fluid realm of 32-bit gaming. Eric's "Lucid", a nod to the SNES era, is a manifestation of his passion and a homage to his childhood gaming memories. Beyond the pixels, discover the blend of architectural principles with game design as floor plans transform into immersive side-scrollers. As we delve into Eric's story, uncover the broader allure that draws architects to the gaming universe. If you've ever wondered how diverse skills can intersect in the most unexpected of domains, this episode is a must-listen.

Connect with us: • 🖥 ⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠ • 🎞️ ⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠ • ✉️ info@gamedevunchained.com • 💰 ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠ •📸 ⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠

  continue reading

406 episodes

Artwork
iconShare
 
Manage episode 378115001 series 2426357
Content provided by Game Dev Unchained. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Game Dev Unchained or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

About this episode:

Dive into the intriguing tale of Eric Manahan, a former architect turned game developer, as he transitions from the structured world of building design to the fluid realm of 32-bit gaming. Eric's "Lucid", a nod to the SNES era, is a manifestation of his passion and a homage to his childhood gaming memories. Beyond the pixels, discover the blend of architectural principles with game design as floor plans transform into immersive side-scrollers. As we delve into Eric's story, uncover the broader allure that draws architects to the gaming universe. If you've ever wondered how diverse skills can intersect in the most unexpected of domains, this episode is a must-listen.

Connect with us: • 🖥 ⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠ • 🎞️ ⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠ • ✉️ info@gamedevunchained.com • 💰 ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠ •📸 ⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠

  continue reading

406 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide