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Sea of Stars Director Thierry Boulanger

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Manage episode 390114722 series 1757480
Content provided by Academy of Interactive Arts & Sciences and Academy of Interactive Arts. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Academy of Interactive Arts & Sciences and Academy of Interactive Arts or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Trent Kusters chats with Sabotage Studio President and Creative Director, Thierry Boulanger. Together they discuss his journey into games including the early influences that led him towards development; founding Sabotage Studio and the design pillars they follow; key lessons they learned creating The Messenger that they implemented in Sea of Stars; and playing within the limits of retro games while creating modern experiences.

If you enjoyed this episode, please consider leaving us a rating and review: https://apple.co/3rF0EtC

The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

Watch this episode on our Youtube channel: https://www.youtube.com/@OfficialAIAS

  continue reading

239 episodes

Artwork
iconShare
 
Manage episode 390114722 series 1757480
Content provided by Academy of Interactive Arts & Sciences and Academy of Interactive Arts. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Academy of Interactive Arts & Sciences and Academy of Interactive Arts or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Trent Kusters chats with Sabotage Studio President and Creative Director, Thierry Boulanger. Together they discuss his journey into games including the early influences that led him towards development; founding Sabotage Studio and the design pillars they follow; key lessons they learned creating The Messenger that they implemented in Sea of Stars; and playing within the limits of retro games while creating modern experiences.

If you enjoyed this episode, please consider leaving us a rating and review: https://apple.co/3rF0EtC

The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

Watch this episode on our Youtube channel: https://www.youtube.com/@OfficialAIAS

  continue reading

239 episodes

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